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Showing posts with label project. Show all posts
Showing posts with label project. Show all posts

Wednesday, March 18, 2009

Crashing Akademi Fantasia (TV Game)

To the truth, I've never watched one of Astro TV's premier shows in the region, Akademi Fantasia, mainly due to my lustful intimacy with my computer rather than my TV (take note however, I am now two-timing my computer with my cellphone, which probably explains why they never want to communicate peacefully via UBS cable anymore).

But last Friday was one of the hectic-est (can I patent this word?) day for the last 2 months and a half I've ever been in MyGO. Reason pertaining was that completing the new AF game was of the utmost priority, so that Astro can make the most standard-telco-rates-apply money while the momentum is running strong.

I can't really show you the full game we were crash testing, mainly because it's not fully completed yet at time of writing. Furthermore, I'm too cheap to hire a lawyer in case Boss Bun turns against me and sue for infringement of privacy, breach of contract, etcetera-etcetera. Now that I think about it, his attention span of two minutes would make court proceedings slightly difficult.

So I can only afford this secret cellphone snappy.


Everybody! Stop working and start playing. That's your boss's order! Now!


If you're an avid TV SMS gamer or just curious to know how game developers do beta-testing, read on at your pleasure. It was something new for me too.

When a system is done, head programmer (Supervisor-Christy) needs all hands on deck to abuse the game to the max. Once in the company's server, the main programmer of the game, in this case is green-jacket-guy Usuff, starts the countdown to tell the system how long it should run.

Meanwhile, anybody who's glued to a PC has to access this dummy site that simulates a cellphone SMS system (but without the standard-telco-rates-apply) which connects directly to the test server. Since it was a dummy site, most staff of MyGO opened two or three of them, since the game system was designed to accommodate a Mongol horde.


Dummy SMS site. This image was blurry on purpose but I'm guessing you get the idea.


The plan was to hit the AF game system with an overload of players, real-time scenario, so we can check for any bugs, failures or even sudden stalling of the whole thing, which Astro company most definitely don't want that (we work hard so you play hard, hehehe). This is what the cyber-universe community calls a crash-test.

Once the countdown started running, it was like provoking a pack of hell-hounds. Everybody had only 20 minutes to get the highest score possible and with no minimum charge, who the hell wants to be skipping out of the Numero Uno battle, even a mock-up was it was?

Not all the participating 8 staffs of building 2A, Jalan Wan Kadir 1, that's for sure. The greatest reward is in the play.

It was a lot of fun, being the very first players of a very brand new game based on a popular reality show. Especially since it was a shooter style game and pretty easy to catch on. Once the 20 minutes was up, I managed a respectable 6th place (but about 200 points behind the 5th, bleh).

Our top game designer Kenny, master gamer as he always have been, gathered 600+ point on the top. If this was a real TV SMS game, he would have spend over RM20 but since it was a mock-up, I'm sure he enjoyed his rich, dark, very sweet, one gula-gula Hacks prize.

Again, the best reward is all in the play (Head programmer Christy was too cheap-lar~...).


As for the AF game system, it survived our abuse and had kept its smooth run. After a bit of tweaking and a list of credits, it'll be ready for Astro TV's Channel @ 15 soon enough.


Later that afternoon, Boss Bun gave a minor party to everybody to celebrate MyGO's stability.

Thursday, April 10, 2008

And That’s Just My Second Menstrual Day

-Student Log-
Time: Wednesday, 1.00am
Location: At the PC, my bedroom.


Redoing Project Paper 2 Part 1. Some bad last minute decisions. Had been working for 5 hours straight. Decided to finally hit the sack. Parents are coming home from their round the Turkey nation trip and I can’t enjoy imported cheese while feeling like a piano had dropped on me.

-Student Log-
Time: Wednesday, 2.30am
Location: Still in my bedroom. Guess where I was.


Can’t sleep. Got up and made finally Data Flow diagrams and Flow Chart diagrams for project.

-Student Log-
Time: Wednesday, 6.25am
Location: Doing the Slinky in my bedroom.


Freakingly overslept. Cursed very nice but stupid dreams (sheep riding round-and-round the Ferris wheel). Proceed to go downstairs to turn off house alarm and back porch lights. 13-year cat Patchy had stayed indoors that night. His bladder must have failed. Cleaned smelly corner of the house. Other than that, fed both cats and the koi pond fishes.

-Student Log-
Time: Wednesday, 7.30am
Location: At the PC, my bedroom. Again.


Had a bath and forgo breakfast. Time is of the essence. Managed to complete System Design report but have small idea how to do Multimedia Requirement Analysis. Whoever made that project guideline ought to be shot and I want to be the frustrated student who does it.

-Student Log-
Time: Wednesday, 8.00am
Location: Downstairs in the living room.


MySis came over with the maid, the baby nephew and more importantly, the MyVi car with a full tank of petrol. Finally, something was done on time. Noted to the maid of the smelly corner of the house.

-Student Log-
Time: Wednesday, 10.00am
Location: At the PC, my bedroom. Also again.


Had a call from Mak. They’ve just arrived in KLIA and Abang Arsenal is picking them up. Too bad I can’t go but I still need to do comparisons table on authoring tools (the software used to build other softwares). Then realized that I freaking don’t have screenshots of either tools and would have to search online.

-Student Log-
Time: Wednesday, 12.00pm
Location: At the kitchen.


Parents are home from Turkey, yay! For souvenirs, they brought a huge meaty chicken salami (Malaysian salami are wimps and no, that’s not a sexual innuendo) and also got that salty, earthly imported cheese I wanted. Would have immediately go on a sandwich making frenzy but there’s no bread and I still have Appendix report to finish.

-Student Log-
Time: Wednesday, 12.30pm
Location: My bedroom. Oh, look! A PC!


Finally finished! Ate some Kisses chocolates and M&Ms for sugar boost. Still need to find the authoring tools’ screenshot from the Internet, edit the Table of Contents, print the 40+ pages out in 2 colour copies and secure them in green binding plastic. It’s the last bit that worries me because who the freaking hell makes GREEN blinding plastic?


On the road to school for extra work. They should really take down these BN election banners already.


-Student Log-
Time: Wednesday, 1.00pm
Location: At school. At the PC. My life is dead.


Discovered that the online messengers Meebo.com and Ebuddy.com both had been fire walled by school (crapcrapcrapcrap). Currently using IloveIM.com for MSN account. Hope it lasts. Wanted to go to blog, at least to click ads but running out of time. Saved by Wikipedia and found those tools’ interface screenshots.

-Student Log-
Time: Wednesday, 2.15pm
Location: Leaving school. Ironic because I’ll need to come back here later.


Report officially completed. Now need to print them out into professionally looking books. Uploaded files into Mediafire.com account since I don’t know if my thumb drive got virus or not and don’t want to infect printing PCs (and screw up the documents). But I need to look for green plastic binder. Checked bookstore at Giant. Nothing. Checked Giant hypermarket itself. Also got nothing.

-Student Log-
Time: Wednesday, 3.00pm
Location: At Ikano Power Centre.


Still looking for green plastic binder. It’s stupid report documentation but needs to separate it from other courses (got blue, red and black report binding as well).
Went to Popular bookstore: No green plastic binder.
Borders bookstore: No green plastic binder.
MPH bookstore: No green plastic binder.
Tesco hypermarket: Surprise! No green plastic binder. But got nice cool 100+ drink.

Hadn’t had this much walking workout since my Red Crescent camping days as section leader. Too busy to almost forgot to take camera photos of the 10,000-Billion kilometres worth of walking I did.


Some fellas were doing some maintenance work on the fountain.


-Student Log-
Time: Wednesday, 4.15pm
Location: Time’s up! At the printing store.


Phone alarm went off. Must send in report ASAPossibly-Freaking-Quick. Printing lots of paper takes time and school’s report collecting is at early evening. Took a chance and decided to use black plastic binder. Went to favourite printing shop and gave download link so that they can print out my report. Going nice and smooth, decided to go home and be impressed with Mak and Ayah’s traveling tales.

-Student Log-
Time: Wednesday, 5.15pm
Location: At home. Not in my bedroom, thank you very much.


Parents bored that I was driving around with schoolwork and not enjoying their Middle East souvenirs. Managed to allocate one hour sitting around with baby nephew and listening to how snow in Iran’s mountains are so soft. Convinced Ayah that no fish had died in his absence and that the crooked metal curtain blinds in the kitchen wasn’t my fault (stray yellow cat snuck in the house and banged his face to the kitchen blinds. Really).


Yaaaay! I also got chocolate Kisses!


-Student Log-
Time: Wednesday, 5.45pm
Location: In the car, going to
another printing shop.

F**king favourite printing shop not my favourite anymore. They screwed up the colour pictures and now all my screenshots and colour diagrams looked like it’s been splattered by some digital rotten tomato (too much red). Paid only for the black and white printing. Went to the more expensive shop. Had to withdraw the last RM50 from ATM machine *sob!*

-Student Log-
Time: Wednesday, 6.15pm
Location: Back to school. Typical.


Driving to school in the late evening hour. Lebuhraya Damansara-Puchong is nicely empty because I’m the only driver who needs to go to work in the evening (the road on the other side looked like a long car park). With me are two very nice clean and crisp copies of my project report, about 40+ pages each, worth a big chunk of my semester grades.


Multimedia Majoring. Into the slot they go.


And that’s only my second day on ‘that bloody time of the month’. This Friday, I plan to add 3 liters of Coca-cola and other caffeine drinks just to see if I can make jumping jacks while doing Java programming.

Damn hormones...

Tuesday, April 1, 2008

Desktop Images: Sci-Fi Landscape Inspirations

This is going to be a very quick images entry, possible for the next weekend. You see, it’s the semester’s crunch hour. I don’t think I can be blogging around for a while, maybe for 2 weeks, more or less. Need to catch up on a few hundred tasks I’ve put off.

Maybe once in a while I might drop a note or two, not as long as I always do though. Even right now, having a few bits and pieces to adjust, sneaking in a sentence or two. Hope you don’t mind my missing hours.

When I get free time, I’ll get a more meaningful entry going, a discussion or two, maybe even a new game review and an updated slide show for month of April.


Chambers by ZoranC


Oooo, this just screams Alien movies. And futuristic Japanese anime. And every other sci-fi themes tales while creepy poison colored ante-chambers nobody is allowed to know about.

Haha, can’t help it if I like scenes that looks something like a reject on the Halo games series. Blending both sci-fi and fantasy ideas (aptly known as sci-fantasy) is one of my favourite ways to dream about. It’s outrageous bordering on the ridiculous but it’s my idea and few folks have it.


Rail Haven by Marco Rolandi


Found this art in CGSociety.com. The artist had imagined a broken civilization of which people traveled the world across vast sea-swamps leftover after the oceans had been so polluted and drained into the earth’s cracks. Cool scheme, I had imagined a drained world as opposed to the floods of Noah’s Ark in one of my story ideas.


The Rescue by designnrg


It’s kind of dark to see (had to adjust me settings and turn off the lights) but the composition is quite detailed to study. Almost every kind of flammable disaster is portrayed but the really nice scenes are at the top and bottom of the picture; the ship on a mission at the bottom and the twin speeding flyers on a star-night backdrop.

It’s almost as if it’s two images linked into one pictorial narrative. Check out the artist Deviantart website for more landscape art.


Raevona - Docking Towers by Antifan-Real


Saving the very best for last. The artist called this skyline scene of a city as Revona’s docking towers. This picture is currently the backdrop for my desktop picture. If these are just the docking towers, I wonder what’s the business capital is covered in. More colourful landscape art in his website, too.

PS: Will be posting a few random back-up entries from time to time. See you guy in... as soon as I’m done! Aiyo, banyak kerja-lar… *bleh!*

Tuesday, March 25, 2008

March’s Magic Image Story: The Sleeping Geyser

Previously: February's Flight (2008)

COPYRIGHT JOEY B


A traveler and self-professed student of history huddled herself into a ball on the rocky ground, under a bole of an ancient tree. The monsoon rains are relentless and her only protection from the wind, rain and icy coldness was her thick cloak of synthetic materials and the makeshift roof she constructed out of leafy underbrush. With her meager skills in wood magic, she had built a shelter thick enough to keep her partially dry and her cloak will keep her partially warm.

Such survival skills were necessary; Ireulun had been cautious about the possibly risky situations of backpacking through this unknown world.

It didn’t help her mood though. Half of her wished she could go back out into the night, back across the barren rocky lands and to the slaveship. It must have felt confused, to have found a master who wished not to be a master.

The other half wished the slaveship would come fly itself and get her. Her resolve to allow the living flycraft make its own choice, the freedom to make its own choice, was slowly wearing out her patience.

Especially in the dark, stormy night.

Ireulun felt a sudden birth of mirth, possibly as her wits were driven out of her by the cold. She imagined what strange events would occur on such dark stormy nights, and would she be there to witness it.

Hopefully not a hailstorm. Her little bush-house probably would stand little chance. And she wanted to sleep. By sunrise, the weather would be mild enough for her to leave her spot and find a more sufficient shelter. It was only early winter; the series of hurricanes that plagued the isles every winter had not yet appeared. Only very cold storms.

Some perverse mind reader must have heard her thought and teased the storm to bring forth the little drops of ice she so despised.

Ireulun groaned when something that sounded like pebbles hitting on a plastic tent reverberated above her. They were tiny at least, but some were still big enough to pierce through the leaves and batter her through her cloak. Rainwater dripped through the holes made by the hailstones as well, dripping on her back and chased away whatever left of the comfortable warmth she had.

Ireulun groaned even louder, the noise ignored by the howling winds, the splatter of rain and little hailstones on rocks. She curled herself up even tighter and avoided the steadily falling drips from her tree ceiling, knowing all too well that she would not be able to sleep after all.

She hoped she wouldn’t catch a cold.

She kept her mind distracted by remembering the history books she had borrowed from the library of that town she left before and now going back towards it. She thought about what she learned about the winter storms of the islands.

Apparently, it would start small, but as the weeks’ progresses, the series of hurricanes would plague the island chain. That’s when the spirits of water and air would rise and do battle against each other. Hailstones were one of the signs that the air spirits had come.

Just her luck.

A freezing wind crept under her shelter and chilled her bones. Now seemed like a good time for a hot cup of chocolate. She felt she could really use one. Slowly, she rose from her curled position and reached for her large backpack.

In the inky darkness, she found the pocket where she kept several stones that glowed a white light when rubbed. Her hand found their smooth surface; her fingers pushed some of them around, making little knobby sounds as the stones hit against each other.

She found the biggest stone, a large round one covered in a fishnet sachet. Pinching it out of her pack, her fingers felt stiff with the cold, but her eyes rejoiced in the gentle burst of light the glow stone emitted.

It was bright enough for Ireulun to rummage through the rest of her things. She had to work quickly, the glowstones’ light were not substantial.

She took out a thermos cup and a brown ball of dried chocolate powder. She reached out to one of the flowing drips and caught some of the rain in her cup, her hand shivering with the cold.

Once her cup was full, she concentrated on using her magic to heat the water, chanting quietly to aid her concentration for evocation. She could have forgone the hot chocolate and just simply used the spell to heat her own body, but she wasn’t as good as that. She nearly had a heatstroke the first time she tried to heat her own blood.

Besides, she liked hot chocolate.

Slowly, steam rose from the heated water. Ireulun breathed in the rising warmth of air and letting it fill her lungs. Greedily, she drank before it was cool enough to drink so she scaled her tongue. In her jerk, she knocked the hand that held the cup against a protruding tree branch and the drink spilled to the ground.

She cursed, damning only herself. A sad waste of hot chocolate.

The hot chocolate was spilled on the hard, rocky floor of the shelter. It flowed downwards where gravity told it to flow. But Ireulun then noticed something strange. She watched her spilled drink, the flow suddenly started to reverse and then turn into a sharp angle.

She blinked, but there was no deception in her eyes. The tiny brown water trail flowed out of her woody refuge. Ireulun touched gingerly on the earthen floor. There were no protruding angles, no rock pockets, nothing to indicate that the stone had been in the way of the strange flowing chocolate water.

Her spilled drink flowed by itself.

Water was not supposed to do that, flowing against gravity was against nature. Unless magic was at work, all rules of nature applied.

Unless magic was at work...

She peeked out from her shelter and noticed for the first time that all the fallen rain, the tiny rivulets of water shifting and moving snake-like on the ground, was going in the same direction as her spilled drink. All water, even the rolling hailstones, was moving uphill.

Ireulun looked up and saw that the rains were falling naturally, down to earth, flying with the winds. But when it water hit the ground... Something big was at work that night.

Especially in the dark, stormy night.

She was never the one to shy away from strange phenomenon. After securing her cape, cloak and a thick muffler around her face, she left the protective shelter of her brush and tree bole and followed the flowing water.

The open night was still dark and dreary. She could barely see anything; her steps were guided only by the light of her large glowstone she kept close to her body.

The place she was hiking through was a rocky wasteland with rockier mountains on the horizon. The stony path she took was white, filled with shallow moving water and strangely, quite smooth. An old dried up river? Was that even possible, water regularly flowing upstream during the winter storms?

Eventually the rivulets became shallow streams, some soaked into her boots, the winds were as coldly fierce as ever. She kept away from the water, mindful of any possible torrents that might sweep her off her feet. That risky possibility and various others that might strike her gave she her caution.

But they did not stop her resolve.

Ireulun climbed an outcrop of rock to get out of the growing water and noticed the colour in the sky and on the horizon had changed. Shafts of dim light shade the distant mountains and dark red clouds covered the sky, scattered evidence of the night’s storm. Daylight was coming. The winds too had slowed. The rains had been reduced to a placid drizzle.

In what she had learned about the coming winter weather of the islands, dawn and sunset was the mildest time for the storms. She had planned to make most of her hike during those twilight hours.

She held her glowstone high above her head, trying to assess an overall view of her position. By the small light, she saw that the rock she stood on was just after the edge of a large basin of water. It was clear and cool, and eerily calm. A lake?

It was a lake. Large and green, surrounded by rocks and cliffs. It betrayed no indication of its depths; its silent stillness was eerie to look at.

Even if it were just a pool, this would have been a boon for the people of Crosswind Isles, as fresh water was hard to come-by, thought Ireulun. Why had they not taken advantage of this resource? Do they know it exist?

Her hood was still soaking wet. She took it off from her head and squeezed the water out, taking advantage of the quickly growing sunlight to dry her apparel. Drops of the squeezed water fell over the rock she stood on and splashed into the lake.

She watched the ripples on the water as she twisted her hood. The ripples caused by it were small but instead of dispersing, it grew larger and it gets further and further away from her.

More ripples formed and grew, until the lake was swirling and churning by some internal, moving force. Ireulun apprehensively bit her lip. Had she disturbed a sleeping giant? From the very center of the lake, a whirlpool formed.

It grew quickly, moving faster and faster like something had opened a plunger from the bottom of the lake. As the ring of the sun broke through from the thickening storm clouds, tinged blood red by the light, a massive shape began to take form in the heart of the whirlpool.

It took on a winged form, an iridescent bird made of ice and running water shook its white head clear from the whirlpool, scattering shining droplets everywhere. It was beautiful and magnificent to not stare. But Ireulun turned her eyes away as the sunlight fell on its crystalline body; the reflected light was too strong to see directly.

From the corner of her eye, She watched as the bird tested its wings. Every beat shook the waters of the lake even more. A gathering wind, peculiarly warm instead of cold, circled around the lake. The waves splashed noisily on the shore, some were as high as to push up against her ankles. She struggled to maintain standing on her rock.

The bird then took off into the sky like a graceful rocket, but it’s form grew less solid with every height it gained. Less visible. It was as if its feathers dissolved into steam with every flap of its diamond-like wings.

Ireulun watched in awe. The bird flew to the clouds; it’s form turning tiny against the rolling clouds and hot-red sky, before it disappeared. She looked back at the lake, or what’s left of the lake. The lake had reduced in size, greatly. It was much smaller than it was when she found it.

The once enormous lake, fueled by uphill flowing water, had turned into a pool no bigger than a duck-pond.

She climbed down the outcrop of rock and approached the site. The lost of water, what water taken by the flying spirit, had revealed something nestled between the rocks. In the edge of the pool, was a cavern. It was not a gaping mouth of hole on the rocks, but it was not a small crack either. Ireulun estimated that it was at least ten feet high and maybe fifteen feet wide.

And it was black. And dark. More so as it hid in the shadows of the mountains, the rising sunlight did not touch anywhere near the cave.

Ireulun held up her glowstone, still brightly lit, stretching it out in front of her, towards the cave. Trickles of water here and there curtained the cave, making small puddles that stream and snake in trails down to the pool.

She approached it carefully; wary of possibly any new spirits might turn up to surprise her. Her feet touched the edge of the pool.

Ireulun noticed another thing about the cave. Letterings, craved into some of the rocks, outside and around the cave. The alphabet looked familiar. Perhaps she could recognize the words?

Spurned by her curiosity, she approached the patterned rocks. She walked across the water; it slapped ripples around her feet.

Crack!

What sounded like a breaking glass rang from underneath her. A fissure in the bed of the pond formed between her feet, sucking in the water.

She stopped cold. Inside her, she felt her stomach made an uncomfortable flip.

Craaaaaaack!

And with that great sound, the wet ground broke into shattering pieces and Ireulun felt into unearthly darkness.

Monday, February 25, 2008

February’s Flight Image Story: A Slave’s Memory

Previously: January's Journey (2008)


COPYRIGHT GREG TATUM


The rain was beginning to pour heavily when she left the Crosswind Isles. She wondered what the local villagers would think of her. She and her sudden disappearance from the islands long after the last mainland ship of the season had sailed.

Would they blame her for Mrs. Marble’s demise? Would they suspect foul play? Ireulun decided that it was too late for thoughts of turning back now as she is already high in the cloudy, wet atmosphere.

Riding a flycraft.

Sitting in the cockpit, she probed the controls. They were less complicated than she had feared but still more than she expected. It was half a relief for herself, because it was too long ago since she remembered the last time she flew any kind of machine.

And the cockpit she sat in held only a vague reminiscent of the ones she was familiar with. Back in her childhood days at her family’s farm.

Unlike the crafts of her childhood though, the flycraft bequeath to her by Mrs. Marble - late Mrs. Marble, angels bless her - was coated in metallic chromium finish. Its surface was as smooth and glassy as river pebbles. It had a sleek, aerodynamic leaf-shaped body, flanked on either side by a short wing panels that ended with a small jet propelled engine.

Jet-wings, they were called, thought Ireulun. Having two small engines on the side of the craft was to help steer and stabilize the massive energy engine mounted behind the cockpit. The energy engine was the main propulsion system for the craft, flanked by four long ‘tails’ surrounding the exhaust of the energy engine.

Long buried in the sand, the craft had been kept in fairly good condition. Its system was of a long outdated design however. But to Ireulun, a traveller and historian by choice, the vehicle was dream embraced from the past.

It was no doubt in Ireulun’s mind that this craft was built for speed. She thought back on the story Mrs. Marble had told her before she died, that her people had tried to escape the invisible threat of her city but failed.

She inwardly said a prayer for the lonely lady who had been a close friend and companion, even though they met only three months before.

The craft must have been the chosen vehicle. But Mrs. Marble never left the islands. Proof of it was Ireulun being the current flycraft’s pilot, sitting in the cramped cockpit of a machine that should have flown decades ago.

The machine’s cockpit had a more traditional W-shaped, front-side steering wheel instead of the modern two stick, two-handed sideways steering. The basic interface, those that she could recognise, were the small virtual grid-map screen, visual sensors indicating the craft’s conditions and adjusters to the craft’s internal and external environment.

But there seem to be little methods for her to manually make adjustments to the craft’s mechanism. No dials to regulate fuel flow, no switches that indicate references to flight optimization, no programming interface to directly communicate with the auto-pilot.
In fact, Ireulun was beginning to suspect that the flycraft had no auto-pilot, despite the rapid ease of flight.
“Maybe you’re automated learning?” Ireulun thought aloud.
The craft answered with its never-changing monotonous hum, the sound coloured faintly by the splatter of heavy raindrops outside, flinging against the craft’s body.

From the outside, it had been hard to distinguish the windows from the rest of the body of the flycraft, so uniformed was its shape and colour. It had taken her a great deal of probing, dusting away the covered sands, until she located the hatch.

Ireulun stared through the chrome cockpit windows. The afternoon sky, already cloudy by the seasonal storms, was slowly turning to darkness. Ireulun checked her wristwatch. It had been hours since she took off and she had been flying at a cautious speed, just enough to counter the ever changing winds, following the land route across the archipelago’s biggest island.

Soon she will reach the white seashore and then onwards, to an even longer flight across the sea. Ireulun hoped she could outrun the seasonal hurricanes. Though the rains and strong winds she faced now were difficult enough with her limited experience to manoeuvre, she risked not flying through the heart of the storm.

Risk not losing what she had yet to discover in that dream forest in the east.

Boom!

A loud noise, like the explosion of a hundred simultaneous fireworks, shocked suddenly on her right. The impact made her swirl sharply to the opposite side, nearly turning her over; the sound had been deafening. There was still ringing in her right ear when a large dark object passed her overhead.

While she was trying to distinguish what that object was, another explosion erupted on her lower left, almost as loud and juddering as the first. She held tight to her flycraft’s controls and flew a downward right, greatly reducing her speed.

She glanced again to the skies above her. Within the grey clouds were pinpricks of flashing luminous lights, darting and spinning in an odd pattern. Between the greyer rains are large dark objects; there were three, one more massive than the other two, flanked on the side by two flashing lights.

Other flycrafts? Her suspicions were confirmed when the three objects descended lower and appeared out of the misty rain clouds.

Ireulun flew even lower, closer to the flat grounds, out of the clouds and where the rains were less, thick and more dispersed. She checked her map screen. The field showed the three flycrafts in her sensory field, the two smaller ones were about the size of her flycraft. About same metallic body as well. And the same shape...

“Holy crap!” blurted Ireulun. Her verbal profanity came out half in a gasp as that the last minute, a second bomb - missile? - flew over her before it broke into a shattering blast.

Ireulun’s mind quickly thought back. Her departed friend had never mentioned of any other flycrafts - hidden or otherwise. The inhabitants of the isles were ignorant - by choice and stubbornly so - of anything that had to do with their fallen occupiers.

So where did these flycrafts came from? Opportunistic pirates? Lost survivors?

She quickly dodged out the way of a speeding flycraft, barely missing it by a few hundred feet. When it turned around and engaged to close in to her again, she realized that the craft, perhaps even all three of them, was trying to engage her in some sort of combat. She suppressed the urge to cry out another expletive, redundant as it was.

Before she had boarded, Ireulun had not bothered to check for any means of flight communication or combat mechanism, either digital or magical. She had no idea how to contact the other crafts, did not suspect she would even need too, at least, not until she reached the mainland.

Even less did she expect was being targeted by dangerous projectiles that, even on missed impact, generated a shockwave vibration that could jar her bones to pieces, if the sound blast didn’t rocked her to confusion first. Ireulun had thought she was the only flycraft in the area. She was still in Crosswind Isles.

Wasn’t she?

Concentrating at best on speed, she took off from the ground and into an opening space. Her aim was to run away and give as much space as possible to avoid them. And to separate them; it was two flyers against her and unlike her, they have intentions and methods of bringing her down to a crash landing. If they didn’t explode her to a fireball first.

With the two maniacs circling around for a second engagement, Ireulun turned her attention to the closer, larger, more silent flycraft. It was huge, but not overly so, about 10 times the size of hers. It was still large enough to bring an icy tinge of fear down her spine, despite its passive stance.

It was, in many ways, greatly different from the smaller crafts. It was subtler in its outlook, of earthen browns and dusty greys. Its main body was less sleek and streamlined in design; rather, more like it was coated in insect-like armour plating. Its titian-sized twin engines were mounted on either side of its wing-body fusion; those were similar to the main energy engine of the smaller flycrafts.

It was the larger ship that gave Ireulun a sudden flash of insight. She blinked for a moment; her mind rapidly calculated the revelations growing within her. Her hands faltered on the controls. Had she really seen it before?

Granted, the design and shape and structure showed nothing, betrayed nothing of its origins. In spite of the incoming threat of two offensive machines behind her, she raised one hand to caress softly against the cockpit hatch, her finger tracing the lines of the larger craft, still a great, silent, yet ominous distance away.

There was one way to put her theory to the test. It was a crazy one but if Ireulun suspected what the true situation was, she will take charge of it. Immediately.

Her mother always said that she had a streak of her father’s madness in her.

Muttering a quick prayer to the divine protectors, Ireulun grasped her flycraft’s control firmly with both hands. In a sharp forward thrust, she flew upwards into the sky. High into the storms until her field of vision were covered completely by white and grey mists. Relying completely on the virtual map, she estimated her position and leaned slowly to fall into a wide arch.

Falling out of the clouds. Falling straight toward the larger craft. Speeding toward the larger craft.
Dead centre.

Maybe her mother was right about the madness part.

More explosive shells rocked beside her. The offensive twins were bombarding her with missiles to try to shake her out of her resolve. She outflew every one of those missiles; they missed her but she had expected that. Even if Ireulun wasn’t falling a straight downward path so fast, speeding on a single-minded suicidal path toward the larger flycraft, she knew that those missiles would not have hit her.

They had been only to scare her.
Just as the larger flycraft had scared her.
But she wasn’t scared now.
Now it was her turn to shock and scare.

The larger flycraft loomed even larger as she closed in on it. It attempted to turn away, out of her path but it was slow and cumbersome. In the last moment, close enough just before point of impact to hit the armoured body of the craft, Ireulun released the controls and switched off the engine.

On instinct, she curled her body close, her arms around her knees and braced for impact. She shut her eyes tightly. If she was wrong, the collision might be strong enough to... but it would be quick.

It didn’t come.
Ireulun slowly opened her eyes. She was still falling forward. The larger flycraft was nowhere to be seen; neither were the offensive twins. But she was still falling downwards, but this time, the earth was her target.

Still, she did not move.
The controls in front of her shook violently as her machine threatened to spin into a corkscrew. Ireulun started at the steering, half in deadly fear but her resolve was stronger. In the very centre of the steering was a glassy white stone. She had thought it to be decorative but now she knew better.

The flycraft was truly falling now. There was no stopping it, even if she tried, the force to turn against gravity in time for safety was too strong for her.

The ground loomed ever closer. She could see in the corner of her eye, the long rivulets of water swimming in a criss-cross on the barren, grassy terrain like slimy snakes.
“You’re going to crash,” she spoke to the white stone.
Almost instantly, the white stone turned blue.

The flycraft suddenly came to life. The engine restarted and flared to life. The control stopped jerking and swiftly yanked the craft into rising. It barely collided with some bush trees; one was too close that it scraped the underside of the craft.

All the while, Ireulun only watched the stone on the steering controls.
She touched nothing.
The flycraft was flying by itself now.

Ireulun smiled to herself. It was safe to do so. Not even a machine could detect how wildly her heart was still beating, her tension, her fear still gripping her like painfully sharp thorns; her damn crazy idea had nearly got herself killed in the wilds of nowhere.

Even Papa would probably have agreed with Mama about her uniquely stupid wild streak.

*****


The rains were at its heaviest when the flycraft landed itself on a muddy but high ground. It turned off its engines by itself. There was no glowing light outside the windows. Darkness of the evening, made even darker by the storm, made her small, enclosed cockpit seem very much smaller and very private. It was surreal.

It was also a sham.

Ireulun knew that she was not alone in the cockpit. She had never been alone since she first eagerly placed herself into the cockpit. Was that event only happened that morning? It felt like days ago. The bright light of revelation she had when she studied the shape and structure of that larger flycraft had faded into a memory.

Basking in the revelation’s afterglow, she continued to watch the stone on the steering controls. It had turned to white again, but it still tinged with a blue radiance so soft, it would not have been noticed if her surroundings wasn’t so pitch dark.

She touched the stone with the tips of her fingers.
“You don’t like to fly do you?” asked Ireulun softly.
The stone’s bluish radiance grew stronger.
“I thought so.”

She sat silently, her thumb brushing against the stone. It was a long while before she spoke again.
“You could have told me. I don’t like to fly either.”
The stone immediately turn a deep red and at the same time, the still air in the cockpit turned a definite chilly temperature.

But Ireulun just chuckled, a smile that was too brief.
“Not really. I like it only a little bit but I don’t prefer it,” said Ireulun with a humourless tone.
“My dad flys all the time though. He has his own set of flycrafts.”

She had thought to placate the stone - the entity of the flycraft - but the stone turned to an even brighter red, until it looked like it was glowing with a fierce fire. The dark cockpit was bathed in red light. But Ireulun knew what it was thinking.
“I know what you’re thinking. You think my dad had enslaved flycrafts, don’t you?”
Red, red glow but it no longer felt so fierce.
“Naaah, he owns dead flycrafts. Metallic ones. Most of them he build himself.”

Ireulun turned away from the sight of the red stone and leaned back on her seat. Granted, there was not much room to lean back against; her action was more of trying to seat comfortably than trying to relax her guard.
“He’s friends with a clan though. Actually, he’s friends with several clans of living-crafts, flying or landed or seas. But his favourite were always the living flycrafts because they helped him find my mother once.”

She knew she was babbling but Ireulun was becoming more nervous as she continued. She was relieved when the ever-changing colour of the stone no longer seemed aggressive or hostile, though it still maintained its bright red glow. Then she dropped a risky question.
“Don’t you have a clan too?” she asked in a purely innocent tone.

The light from the stone disappeared. Everything turned black. Pitch dark so deep, Ireulun could not even see her hands in front of her face. She took it as a signal that the flycraft no longer desired her chatter.
“Gotcha,” she smiled.

She tried to ease herself on the cramped chair. Though it had seemed to be designed for someone who was obviously larger than her, it still felt small and cramped, more so in the darkness. Stalemate. She can’t stay in the machine, reluctant as it was to bear her.

Still, she knew she could force it to obey her command. Mrs. Marble had bequeath it to her. Such was what the metallic flycraft was forced to do. It hankered back to the older warring days, when infant living-crafts were forcibly taken from the clans, subjected to slavery. Metallic armour, welded to the body of the young living-crafts was to toughen their structure. It also served as a branding of ownership between master and slave.

Such practises were banned, prohibited, but some groups of people still follow it, citing traditions or obligations or greater good or such crappy excuse.

This flycraft had been a slave.
But to be a slave, one must have a master.

She probed to the space above her head, hands groping for feel to compensate her lack of vision. Ireulun’s fingers found the heavy catch in the expected spot. She tugged, tested it and then pulled hard. With a loud click and a burst of pressurised air, the hatch of the cockpit opened.

The noise of the rain became very loud, and the chill of the wind crept inside the machine, slowly dispersing the last warmth.
Ireulun sucked in a lungful of wet outside air before she turned to the stone, now silent and white as dead.
“I’m not your master. In fact, I don’t know how to be a living-craft’s master.”
She continued to prod in the dark. Her rucksack should be at that small space behind her seat. There’s a cloak in it that she could use.
“You can stay here if you want. But I need to leave. In this storm if I have too.”

Inwardly, she groaned. If she had to walk out into the rain, she would. The storms of the archipelago were nothing to sneeze at; the winds were always freezing cold. If it does become cold enough, the rains would turn into small hailstones. In the flat open plains, there would be little to no shelter. Her only option was to find a way back to the town where she had started.

A trip, which by foot, could take days, maybe weeks, depending on how far she had strayed because of that illusionary fight. A very realistic fight, but illusionary nonetheless. They had been holograms, projected on to the cockpit windows. Were those flycrafts were part of this flycraft’s family? Fallen comrades?

It was the larger flycraft that made her realize what her flycraft was, a machine that was eerily similar to one of the most celebrated - and most tragic - enslaved living flycrafts in history.

So many questions floated in her head. But she couldn’t learn something that couldn’t be taught. She won’t force. It’s just not her nature with forgotten slaves, rebellious or otherwise. Still, the truth needed to be told.

After she found her rucksack and covered herself with a thick cloak and hood, she spoke softly.
“Captivity is only in the mind. Oppression is only as you receive it.”
She bit her lower lip as she thought of something else, something wiser to say. She didn’t particularly felt very wise, - witness her jumping out into the storm and at night, what’s more - just needed to say what should be said to something - someone - who had been too alone for too long.

She pounced on the words her father once told her.
“Isolation is no way to survive.”

She pushed the hatch all the way open. The raging storm greeted her; its raindrops were wet and cold but the winds seemed to have lessened a bit. A few drops that fell from the sky struck her face. It was stinging on her cheeks. Ireulun groped for the muffler around her neck and covered the lower half of her face.

She took one last peek at the stone on the steering.
It stayed silent and white.
In normal circumstances, she should have felled maybe some irritation or at least inwardly groan in frustration. The tiny, cramped cockpit never looked so dry and comfortable.

In stead, she was filled only with pity. She could not stay.
The flycraft didn’t need to go anywhere. It also never had anyone who did not command it to do anything.

Ireulun hoped that it was thinking about that fact.
“Later,” she said with false brightness. And said it quickly; she was getting wet and will be even more wet.
Taking a firm hold of the overhead fittings, she pulled herself up and out or the cockpit.

In two seconds, the hatch closed shut. A few bumps and bangs against the hollow body before Ireulun slid herself on the wet surface of one of the jet-wings, carefully gripping in every possible place for hold. Eventually she splashed on the muddy ground.

She walked, going west. Back to the village. Eventually she disappeared from the flycraft’s field of sensory vision.

Inside the cockpit, the stone on the steering glowed to cobalt blue.

Next: March's Magic (2008)

Saturday, February 23, 2008

Image: The Gates Beyond Time

Portal Gates.

Believe it, you can't swing a cat without hitting two fellas with their nametag that reads 'Gatekeeper' or 'Keymaster' or one each with both. I think the awe about gates is that they represent an entry larger than a window, an option, should they choose to accept, to cross over from one place in the universe into another.

As a fantasy-fag***, I was not immune. In fact, I upped the stakes on my vision on what portal gates are and should be. That's this week's amazing images, found in CGSociety website. I present two of them with the theme, Overly-Ridiculous-Gianormous-Gates.

Hey, as Mythbusters would say; if it's worth doing, it's worth overdoing...


Old Gate


I loved this image immensely because it fits perfectly of the imagination I had of a fire-ridden continent (not Hell, though. Hell is too cliche'). The red robbed fellows are not guardians of the gates or magical disciples of some long-lost civilisation or vanguard knights preparing for the arrival of an exhaulted master. They just peasant folks in maintenace.

You see, the gate is so big, it take a whole village to maintain it. Every evening, several men wear red robes that protects them from the dust and clean up the large magic circle on the floor. And this isn't the main gate either, just one of the energy fields use to maintain the gates.

This is the Main Gate.


Lost Gate


Well, at least, ah, what's left of it. This image is for an idea I had about the same Gate, but about saaaay... 5000 years in the future. Yeah, those are guys in hazard suits inspecting the structure. The region of which this gate had been built had shifted and changed and gone through some major climate changes but the portal gate (what's left of it) still stands.

It will be this image which how I'm going to describe the portal gate in my private book project. Wishful I maybe but hey, when don't you wish that when you have an idea and built the story, wouldn't you want a Tolkien worthy backdrop to go with it?

Friday, February 22, 2008

How to be an Evil Overlord a.k.a Recycled TV Plots

Advice for the Evil Overlord:
1. Prior to kidnapping an older male scientist and forcing him to work for me, I will investigate his offspring and make sure that he has neither a beautiful but naive daughter who is willing to risk anything to get him back, nor an estranged son who works in the same field but had a falling-out with his father many years ago.

2. If I capture an enemy known for escaping via ingenious and fantastic little gadgets, I will order a full cavity search and confiscate all personal items before throwing him in my dungeon.

3. I will design all doomsday machines myself. If I must hire a mad scientist to assist me, I will make sure that he is sufficiently twisted that he'll never regret his evil ways and seek to undo the damage he's caused.

4. I will funnel some of my ill-gotten gains into urban renewal projects. Although slums add a quaint and picturesque quality to any city, they too often contain unexpected allies for heroes.

5. My dungeon will have its own qualified medical staff complete with bodyguards. That way if a prisoner becomes sick and his cellmate tells the guard it's an emergency, the guard will fetch a trauma team instead of opening up the cell for a look.

Advice for the Hero:
1. If I have a copy of the Evil Overlord's plans and my capture is imminent, I will not send the only copy of those plans away with a cute little sidekick. I will make many copies of the plans and send them away with many cute little sidekicks.

2. If any of my associates mysteriously disappears, and then returns behaving in an uncharacteristic manner, I will immediately presume that their loyalty has been compromised by the Evil Overlord.

3. I will not trust a being with an inordinate number of tentacles.

Advice for the Bad Auxiliary Character
(Evil Overlord's Wicked but Beautiful Daughter):

Daddy's Trusted Lieutenant works for Daddy. If he catches you cavorting with the Hero, he will gleefully take whatever you offer for his silence, and then turn you in anyway.

(Evil Genius) :
1. I will remember that any robot/device/mental power that can be remotely controlled from ten feet can, with sufficient preparation, effort, and/or energy, be remotely controlled from 100 miles or more.

2. I will not experiment on myself.

Advice for the Good Auxiliary Character
(Good Guy's Sidekick):

If I fall in love with the Hero's True Love, I will inform the Hero first, and then the True Love, so that they can help me get over it and find someone else.

(Innocent Bystander):
1. Before going off the beaten path for your vacation, check the police archives, and with the old people who live in the region, taking note of any mysterious deaths or disappearances.

2. Do not attempt to duplicate the means by which the Hero gained his/her powers. You will either fail and die a lingering, agonizing death, or succeed, lose control of your powers, wreck half of the city, and make it necessary for the Hero to kill you to neutralize the threat you pose to everyone else.

Further Evil
(Advice for the Evil Empress):

My personal servants will be professional bodyguards and assassins, but will dress and behave as eunuchs and maidservants. Even if I dismiss my regular guards for a "private audience" with the Hero, these personal servants (just so much furniture after all, right?) will remain in my chambers.

(Miscellaneous Evil Resolution):
I've murdered tens of thousands in cold blood. If I can't ice the sad-eyed puppy too, I don't deserve the job.

Murphy's Laws of Combat:
- A little ignorance can go a long way in the direction of maximum harm.
- If your flank march is going well, the enemy expects you to outflank him.
- Never share a foxhole with anyone braver than you are.
- If you make it too tough for the enemy to get in, you can't get out.
- B-52s are the ultimate close support weapon.
- The only thing more accurate than incoming enemy fire is incoming friendly fire.
- The best tank killer is another tank. Therefore tanks are always fighting each other, and have no time to help the infantry.
- Armored vehicles are bullet magnets.
- Avoid loud noises; there are few silent killers in a combat zone.
- The bursting radius of a grenade is always one foot greater than your jumping range.
- Try to look unimportant. The enemy may be low on ammo.
- As soon as you are served hot chow in the field, it rains.
- The law of the bayonet says the man with the bullet wins.

http://nielsenhayden.com/overlord/

Monday, February 18, 2008

Game Project Update: About RPG Maker 2003 System

As February gets closer to March, I’m trying to work out a couple of kinks in the authoring software I had chosen to build this game in. Just small tedious things like the animation and the mapping and a little bit of programming.

I guessing why a lot of folks haven’t heard of this tool probably because it was originally in Japanese and it took hackers and crackers to translate it into English (now you know which kind of copy I have).

Let me give you a little bit of explaining on what this authoring tool can do so you can expect what kind of game I’m making.

Actually, it’s a hell lot of explaining (I blab a hell lot less in real life).


Can’t hide the Japanese anime on this program!


My subject is about a program authoring tool called RPG Maker 2003, an English translation of its Japanese original RPG Tsukuru 2003. It is a multimedia based software which its primary function is enabling users to create and develop a console role-playing game (rpg) on their computers. The program provides a beginner’s resource package that consists of PNG images, WAV sound effects, Midi music and at least one AVI movie to help users get started.

RPG Maker 2003, or RM2K3 as it is more widely known, is the third generation authoring tool developed by the Japanese software company, Enterbrain.Co. Previous installments are RPG Maker 95 and RPG Maker 2000. The latest product is the RPGVista, which is currently still in beta-testing mode.

This tool creates programs in reminiscent of the early rpg computer games such as Final Fantasy Tactics, Pokemon Blue or Secret of Mana games. RM2K3 starts the project by providing a basic map and starting chipset. “Map” is the canvas/drawing paper/file page in which your “world” is created, the place where your playing character will explore and interact with objects such as NPCs (non-playable character: Mother, shopkeeper, wizard), enter through doors, cross bridges and converse with dancing trees).


Mapping and world-building isn’t as easy as it looks.


“Chipset” is the paint plate for the user to design the map with. Just as MS Paint provide an array of colours to paint, chipset consists of sets of 16x16 pixel images like a staircase, a bedroom or a dancing-singing tree for user to design their world as they wish.

Other image-map files are battle animation, faceset, charaset, systemset and many others. Resource package also include an image temple to encourage users to design their own image-sets for a more original gameplay.

Music and sound effects in RM2K3 is acceptable only in Midi and WAV files, though with a little bit of thinkering, MP3 files can be used for better quality. Movies can only be played in AVI format, though for many users in the GamingW forum, it isn’t necessary nor expected for many movie files makes up for most of the filesize.


Tell this green-haired dancer to do anything you want her to do... *click to see command menu*


Learning to code in RM2K3 is not difficult as the software provides a menu bar for players to choose their event commands. Some of the most commonly used commands are Switch Operations, Variable Operation, Loop, Branch-If, Change Event and many others. Switch/Variable Operations are assigned to an array to control the gameplay. If the player interacts with another character, users can assign a switch to be turn on/off so that an event, such as a movie/sound effect/animation can be played accordingly.


Next to the mapping interface, the operations interface is the backbone of building the game.


Loop and Branch-If commands controls the time and conditions of the player, interactions and animations, changing the Switches and Variables in a timely manner. Change Event, a huge menu set, are the effects of the Switch/Variable cases, such as making the hero ill, entering and exiting an airship, making the screen dark for a nighttime atmosphere or the most common command, engaging the player into an enemy attack.


No matter how hard it gets, there’s always a bit of Help.exe...


For many users, the variety of coding commands, resource, arrays, events, etc is off-putting, especially when the user is a beginner, more so if the beginner had no prior programming experience. RM2K3 program itself includes a highly detailed graphical help file for such situation.

There is also a web community dedicated to open-source games, GamingW.net, is dedicated to exploring and helping the variety of uses for all products of RPG Maker, along with outher open-source games such as Sphere, Flash and GameMaker. GamingW.net provide tutorials, support and even help spread the end-product so that both game and resource can be enjoyed and inspire many.

I discovered RM2K3 from the internet. I had wanted to look for free, downloadable adventure games in lieu of the expensive, high-performance RPG from the computer stores. I found many awesome yet simple games but they were made by inexperienced programmers, leading to a enormity of coding bugs.

On the advice of the forum moderators (because these inexperienced programmers had long-left the community to graduate into high-performance RPG), I sought the authoring tool and corrected the program bugs accordingly.

Eventually, I began to explore the program and dissect other finished free games to look through the coding. I explored many RPG2K3 tutorials and made some basic shooter-style games, maze games and in 2006, I embarked on a one-man project called The Frog Princess (based on a Russian folklore).

The simple 5-hour game was met with less-than mediocre reviews as compared to the other released free games of the same year, which are longer and more complex, made by seasoned game makers. However, I was, and still am, very proud of my first attempt and had learned much.


Title Screen of Old Project.



Interactivity between hero and NPC characters.



Combat mode in ATB (Active Time Battle).


At the moment, in between my studies, I am creating a longer, more complex project called Unlocking Pandora. It is the adventures of a young girl named Keea who had been plagued with strange dreams of a golden-haired goddess playing a harp. While visiting a temple ruins to recover her late adopted father’s items, Keea accidentally unleashed a horde of monsters into her world and she must locate 2 guardian spirits before evil destroy her world.

I plan to complete and release my game at the end of 2008, in conjunction with the Misao Awards 2009. It is a non-profit group that gives out awards to open-source programmers based on an open voting by forum members. Hopefully, I can win some titles and use them as credentials for my job resume when I graduate.

Important links:
http://www.gamingw.net/forums (community)
http://www.tekepon.net/fsm/ (REFMAP sprites and tileset resources)
http://rmtutorials.com/ (Helpful tutorials on how to start building your game or make it even better.)


PS: Downloads for this authoring system is illegal so I won’t post an open link. If you really do want to try building your own games, you can ask me where I got mine. You can also ask me for any help concerning RPGM2K3 graphic or programming (except side-scrolling; I hate side-scrolling).

Saturday, February 16, 2008

Book Project: Myths of Suvon

I wrote earlier today about a book project I’ve been working on for several years. That one’s just for fun and (hopefully!) for this year’s NaNoWriMo.

Suvon Reality is my really serious book project.

This baby of mine was the pinnacle of those entire fantasy books I’ve indulged in, much to my folks’ horror (they are, if not, my least-determined support). It was from trying to create a historical society that I looked through Victorian England as an example and ended up being immersed in Europe’s mid-1800s.

So what is Suvon Reality project anyway?

I can’t describe it in a few words without comparing it to current fantasy bigwigs; but I do hope not to be sidelined against them or influenced by them. This project is my own and for me to keep it as my idea.

It’s an entire world really, complete with histories, politics, natural disasters... and magic. Yes, I’m working on a fantasy series.

I’m taking up common fantasy themes (like dragon, wizards, towers, etc) and making up my own ideas. I’m borrowing snippets of what’s around me, what I’ve read and real human issues to fuse them in a sequence of events around one female character.

The story spans millenniums, an age of ages, but the book starts when 16-year-old Zakia Azhara brought home a wounded crow to her Damansara Utama home. She thought she would help him heal or at least, die peacefully, but instead, she was catapult into a parallel world beyond anything she had ever dreamed of.

Or had nightmares about.

But because of her actions in that parallel world called Suvon, she became entangled in a twisted fate that followed her back to her Earth life. She became from a refugee outcast to a caster of hope to martyred queen to a tool of rebellion to a broken spirit of survival.

Most of all, it is a story of a changing world on the brink of doomsday, from the life of a living catalyst.


I’ve always wanted something about mystery on the backdrop of fantasy or science-fantasy. Call it Final Fantasy disease. But unlike fantasy, the events that drive the story would be very real issues currently facing this world, like slavery, discrimination, corrupt judicial bar, caste levels, and everything else coming out of Pandora’s box.

And I’ve even created a native language for that world.
Neqi areasaiiy irione areuqanu
Asnut isnot saiya arealaas, esanasta.

I got the alphanumeric right but I’m working on proper pronunciations. This is a translation from a chorus on a Linkin Park song (heh...).

I don’t know how long this project will take, only that I won’t die without completing it first. I’m working on the background origins and histories, intelligent social species and the technical aspects of magic (from source to link to effect).

But mostly, I need to graduate and get a job to support myself first. No matter how big a world I can create, nothing beats the real thing...

Especially when the real thing wants your big fees due for this semester or you can’t enter the exams hall (Ack! To the bank! Get a check!).

PS: My monthly fiction writing, Ireulun’s Travels or Something-Like-It, is set in the world of Suvon, many years after the end of the book project. It helps to give me an idea or an outline of how I want my plot and the stories to be or not to be.

Book Project: Marigold’s Masquerade

I like to read romance. I’ll admit that.

What I won’t admit is that I’m working on a romance book myself.

Oh.
I just did.

Well, actually I’m quite shy of confessing of writing something like this. My biggest dream since I was 9 - when I managed to spell ‘insignificant’ correctly all by myself (also a word that would haunt me for too long) - was to become a fiction author.

Call it whatever you think I’m inflicted with. Singles awareness, bluestocking-loner, never-been-kissed, overly-sensitive-biological-clock, day-dream-addict, always-the-bridesmaid-never-the-bride status.

Just don’t you dare call it post-Valentine’s blues.

This is a serious project I had been working on for some years. It’s been put on hold due to my approaching final year. Another problem is that the market for fiction books in Malaysia is pretty darn small, so agents won’t take a pile of printed dust from an IT undergraduate,

Hahaha, enough crap. I’m finally admitting it because I don’t want to forget this venture of my heart. Kind of like a second stowaway compartment from my under-used PC folder in my hard-drive.

This story is a mystery-cum-romance set in the era of Victorian London in 1855 AD. It was also the same year that the British Prime Minister, Lord Aberdeen, stepped down because of poor management of the Crimean War.

It was not the overseas war against the Russians that Nate, Lord Evans, had in his mind recently. After his farms in Ireland had been struck by a potato famine, he was the secret owner of a domestic employment agency that had a dual-purpose; helping to replenish his income and find new positions for his Irish tenants.

But something was trying to bring down his small business enterprise. First it was just devious rumors. Then some near-fatal accidents. It was not long before those accidents were no longer so near-fatal...

Then came Marigold, a young girl of the London slums, desperate to find a maid’s job and keep herself and her sister off the streets. Nate knew it was fate in a flash of light - right at the moment when Marigold delivered a stinging right hook to his eye.

Annie Bright was torn between finding the murderer of her elder sister and securing safety for her younger sister from the darker denizens of London. When Lord Evans offered her a job, as a maid-of-work in his household - even after she blacken his eye - Annie knew it was fate brought with dread. For Lord Evans was her chief suspect...

Between the backgrounds of London, countryside Norfolk and gardens of Kent, both individuals danced a game of intrigue and danger while trying to hide both motives and secrets. Neither knew that their destinies were intertwined in one conclusion.


Cheap, it ain’t.

I have a lot of fascinations about England’s industrial revolution and the era of society during Queen Victoria. I’ve made a lot of research about how they lived, how they worked, what enlightens, what shames, etc. I just couldn’t help making up a story in a certain situation.

I plan to write Marigold’s Masquerade as the first of a series called The Wildflowers. The continuing tales looks at the many changes as England progresses, like the last of France’s Napoleonic dynasty, the pirates’ activity in the East Indies and the rise that triggered the American civil war.

Like I said, it ain’t cheap.

I’m working on the second chapter of this book and currently I’ve got 5/6 of the series plot outlined. My plan is to put it as an entry in 2008’s NaNoWriMo and the rest of the series as private collection (no, I won’t publish it until I’m more sure of the local market). I hope this doesn’t count as cheating.

Monday, February 11, 2008

Games Review: KingMania by 300AD.com

Tough week ahead and it’s only Monday! I got to get back to being used to early mornings and late afternoon shifts. If there’s a virtue in taking up 9-to-5 jobs other than an excuse to get out of the house, I’m all ears. Otherwise, I wonder if there’s a market for free-lancing?

Being able to slept in is a benefit to my dreams as a columnist writer. Hehe, skip my ramblings. This entry is about a game I’ve recently cracked and very much enjoyed.

There’s not a lot of 3D action strategy games available for download from the Internet and I supposed that’s why KingMania caught my attention. By viewing the screenshots alone, I thought it could be as complex as that huge 3D download Depths of Peril (I’ll make a review on DoP once I’m done with Dungeon Siege 2 expansion).

You know what? It ain’t.

300AD.com's KingMania is all about potatoes.


Your city built on stones and potatoes.


The story goes... Actually, there is no real storyline. It’s a command-and-conquer game, where you start on this tiny island in the middle of an archipelago of tiny islands. Everybody’s got a death grip on their islands, including you, because... really, you need to eat and there’s not enough land to plant potatoes.

So what do an impoverish king to do?

Turn barbarian, of course.


Pillage and plunder for potatoes!


The gameplay is fun and engaging, kind of reminded me of a simplistic version of the Heroes of Might and Magic series. You start with a castle of a settlement and then raise enough muscle of knights and peasants to take over a neutral or enemy’s buildings.

Unlike HoMM or the Warcraft series, there aren’t any heroes with special powers or being able to assemble a battalion or build new buildings. Just take-over whatever peasant settlement you can grab your greedy hands on, beef up the upgrades and bully your opponents to submission.

Sure is a lot of work for potatoes.


Dragons powered by potatoes!


I think the tricky part of what makes KingMania so good (that isn’t about potatoes) is the visualization and story dialogue. It kind of get repetitive after the first 10 or so conquered islands, but it’s the kind of game which you can play for a quick few minutes in between long periods of office work.

I duly recommend KingMania for the work-weary who needs more than coffee in between projects and assignments. It’s comically funny and it’s not hard to get immersed in.

Now... what the heck am I going to do with all these potatoes?


Let’s bake them potatoes in our fire towers!


PS: Downloads for this game can be found in Reflexive Arcade. If you want the cracked version, ask me nicely.

Saturday, January 26, 2008

Game Project Update: Emotions Run High



I got bored.

Don’t worry, I wasn’t thinking about giving up this project. In fact, now that Dr. Visor approves it as my new thesis project I can’t afford to give it up, lest the wrath of my conscience destroys me with nightmares.

Damn me if I haven’t been reading too many Steve Jackson’s books.

The developments on this project are quite few sadly, due the busy-ness of beginning a new semester. I had planned on going to the resource website to download the latest stuff, and then edit them. Some of these new resources don’t need edits, just planning where to put them.



These would be great for that castle siege in Act 1.


Hah, the castle siege scene! Players won’t have time to stop and help the soldiers. I’m going to need to get rid of one soldier and replace it with a monster the soldier’s fighting against. It’’s be a lot of work, since I’m using up to 3 different types of monsters but I really, really wanted a massive siege.

Got some more stuff for the more dramatic sprite edits. But this one is a unique edit, nobody else has it (nobody in GamingW that is). This is a testing pose for the final battle in Act 1. I don’t mind putting this up as a spoiler cum teaser because I’ve got a far better pose for the Great Evil Boss in Act 4 final battle.

Each class of magic has its own casting effect. Ice magic would have sparkles and icicle-blue imagery while the metallic magic is more subtle but instantaneous (metallic magic = bombs, bombs, BOMBS!). This down here is a prologue scene. I’m not really sure if I should include it though and in which chapter.



”By the Angels, how could you... why?


I’m not a really good GIF animator (hehehehe) but I hope you get the idea. Dark and evil magic uses a purplish-black glow, to highlight that the magic doesn’t always expose its nature until it oozes out of the bad guy.

Also to be reminded, as a continuation from my last game project update, I’ve finalized the basic outline that I had planned for my protagonist main magical scene. It’s not as good as some of my older magic circles but that was done intentionally.

In the scene I’m planning, Keea had to cast her high-level spell in a hurry and the circle isn’t perfect, and her comrades to aid her in combining energies would either be wounded or missing. The shape isn’t a full circle either; in thaumaturgy, this is an aggressive circle.


Very nice. Background please!


I’m going to take a little bit more cleaning up to do before I impose this art into a picture and an animated charaset; thus my biggest graphic project yet. But anything to stall the coding, riiiiiiiiight?

Don’t worry about the coding though; I’m saving the best for last.

Sort of.

As you can see, the graphics I’ve selected are mostly fighting or casting scene and then some. In the heat of the battle, the drama has to be greater, thus new effects and customized graphics come into play.

Because I don’t want to be something like, oh wow, super tension rising and got to go do something, rescue somebody or stop that bad guy and I’m running across dangerous obstacles, war zones, but what the heck? I had to stop and do a crossword puzzle.

Thursday, January 24, 2008

I Love to Hate My Lecturers

I’m not a slow learner; I just don’t like to pay attention to people in suits. I have this primary school childhood fear of teachers. Teachers being angry, teacher embarrassing students in front of other students, students ganging up to bully the scolded student during recess...

In short, I was hoping for distance learning after secondary school, preferably while I travel. But my parents will have none of that, as they’re the ones paying for my tertiary education. They’ve learned their lesson of letting their children run wild with my older brother, Arsenal, who came home from USA no richer than $100,000. In debt.

Since my personality is a lot like my older brother, I ended up never even stepping foot out of PJ after SPM for my degree. And it was straight to degree too, no diploma. I had wanted diploma first, then get a little bit of job experience, then go for degree.

But again, overruled. Denied. Zippo.

I kind of understood all that. Parents always wanted the very best for their kids, whether the kids wanted to or not. This is to ensure bragging rights in their old age, trying to impress other parents about ‘oh-my-son-is-a-lawyer’ or ‘hey-my-daughter-drives-a-Porsche’ or ‘why-don’t-your-daughter-meet-my-son-and-join-their-bank-account-so-they-can-send-more-money-to-us-after-they-get-married?’.

I hate high expectations. I’m a simple girl. I don’t want a super-job that gets me super-money. I can only drive one car at a time, sleep under one roof at night and eat only 3 meals a day. That’s the downside of big families who need big support in their old age. Big expectations.

That’s why I’m thankful to finally becoming a majoring student this year. I have 3 lecturers and a supervisor now, all encompassing the major subjects and the thesis project part01. Their experience with students on the threshold of last university days prior to the rat-race reality encourages me to give them more respect than I do to my parents.

My ED lecturer is whom I shall call Lec. Whoops. This is because something always have to go wrong before she teaches, either PC breakdown, projector image blurry or the buggy classroom door knob getting locked - with all of us still in it. Being resourceful, she actually gave us a pop-quiz while the security guards look for the keys.

My VR lecturer is whom I shall call Lec-Xercise. She always seemed to be out of breath before coming to class for some reason. I later realized that she had just become Head of the Multimedia department (her first time and she didn’t asked for it) and that she didn’t like that the VR classroom is too damned far away from her office.

My MP lecturer is whom I shall call Lec. Java. It’s not just because she’s teaching advanced Java but it’s from her constant unflagging energy. For God’s sake, the class is at 6pm-9pm and she’s ready to get us do PC-lab tests and large coding discussions while everyone else is halfway to Zzz-land.

Lec-Xercise could learn a thing or two from Lec. Java, if Lec-Xercise could keep up with her and if Lec. Java could stop talking long enough to hear her.

And last but not least... Dr. Visor. He’s my new supervisor for this semester. For some reason, he got shackled with me even though he’s from Networking department. Maybe there’s a system here I didn’t know about. My last Supervisor and her superior-in-terror, Super-supervisor, was from Software Engineering.

Anyway, seeing that the man is a phD. I was scared that he might have expectations (and you know I hate high expectations). He’s in Networking and I want to propose building a game software. Would he want it online? Can I find an online system in time? Would he even accept a game system? Would he prefer I do something more mundane, like a forum community? I support open-source but does he approve?

Naturally, I was stuttering by the time I got my teaspoon of courage outside the department offices. I kept asking the receptionist for Safian or Sifuan instead of Sufian. Unable to wait for him to open the glass door, I got in through as another student was coming out.

There were two other students in the reception room. Five minutes later, there were only two of us. Unable to stop pacing, I decided to look for his office myself and asked a passing lecturer for his office (again, I stutter; I just don’t know why).

She actually looked amused. Then she pointed to the student behind me.

Oh crap.

Dr. Visor was actually waiting for me, nicely sitting there for the last 5 minutes, watching me pace around like a hungry puppy. I freaking thought he was a student, really. He was wearing plain white shirt and jet-black pants, standard uniform for all students from the Faculty of Hospitality and Tourism Management.

If I hadn’t been so nervous, I would have noticed; no need for FHTM students to hang around inside the FIT department.

Both lecturers had a good laugh as I really wish I could sink into the floor at that moment (I just have to make do with covering my red face with my textbook). At least it wasn’t like my primary school teachers; this was good clean embarrassment.

Least to say, the rest of the meeting went okay. He approved of the game system, taught me how to write the first chapter and encourages me to contact him once a week. He didn’t ask for online systems or additional programming. I can achieve those goals.

However, this doesn’t mean I’ll thank him for that trick. My next new blog will be about distance learning.

Sunday, January 13, 2008

Of Two Ice-Masters

Since school is starting again, I have access to the Internet more often now. The ‘I-have-to-go-to-school’ excuse can now be implemented again, leaving my little brother to do the laundry. Not that I’ve ever did laundry in a long time anyway but house-chores will be house-chores.

In between registering new courses and writing up the game proposal for my thesis project v2.0 (my new supervisor is a phD! I shall dub him ‘Dr. Visor’), I had a few minutes to squeeze a search-and-drool on DeviantArt for this week’s image.

Guess what I found?

This ‘bishounen’ is property of artist Yue-iceseal. You can tell by his link on the image itself so I won’t bother linking to his site address (haha!). Like a lot of the best imaginative artist, Yue-seal attributes this image to a character he envisioned. He used as in a role-play game forum.



This character he drew is an ice wizard and it got me thinking of my own ice-mastery character in my Imaginary-World-Ideas.

In my game project, Unlocking Pandora, Niq Hillshire a character who uses the ice-blades and the ice-flows as his combative and augmentive spells. Per see, he isn’t a full-fledged ice mage; he’s a sword fighter. An ice mage is my other character from an older story, the Wolf and the Wildflower, prologue to my game project.



This is Cedric No-last-name (also by a DeviantArt artist). He’s a covert operative for a mission of life and death (obviously); aka secret agent. Here’s a little game story spoiler.

Sometime between the end of the Wolf and the Wildflower and prior to Unlocking Pandora, Niq and Cedric met and the latter was taught ice spells. Niq was a younger, moodier guy than Cedric. Despite all that, Cedric knew Niq’s potential. He offered Niq a chance to go to the water-magic Region and become a true ice-mage.

But then there was trouble in Niq’s hometown and Niq had to turn Cedric down. The two separated and never crossed paths again... until the events of Unlocking Pandora that is...

Often I wondered if I had written Niq’s fate differently. If Niq Hillshire had taken up Cedric SecretAgent’s offer and became a true ice mage, Yue-iceseal’s picture would have portrayed him best.

Niq Hillshire had always been a lone wolf. A childhood incident had dulled his attachment to other people. He’s a hard-worker and high-achiever since he’s afraid to be dependable on others. If Niq had joined Cedric and ignored the trouble in his hometown, I suppose he’ll be a greater loner, a brilliant but guilt-stricken mage.

And that was a long ago decision. Niq didn’t abandon his family. Along the way, he learned sword fighting an in turn, he created his own ice-mastery spells; the ice-blades. His unique craft would be tested in the events I have plans for in my game project (oooo, hype...).

Saturday, January 12, 2008

Late for My Exam Results!

The first thing that came to my mind when I was sitting down at the school’s workstation was that it was an unusual amount of people.

I noticed it because I usually come straight to school right after the holidays so I’ll be in time to register for courses. Courses have a tendency to take no student reservations as we all know. If you’re late, you’ll have to register for next semester.

Usually around my school, people tend to be busy at the second week of school. Dragging their heels so to speak. Let’s face it; we’ll be dragging our heels when we start working so might as well do the heel-dragging laziness to correctness. Considering the performance of our government workers, maybe I’ll be a G-man too (hehehehe!).

Then it dawned to me as I checked-in online. I was late by a week.

For the f**k of...!!!

See what happens when you don’t have home-Internet? ‘F’ happens.

Luckily, lecturers also tend to drag their heels (which must be a pain on the women-lecturers in their pump shoes) so they mostly delayed first class to Week 2. Week 1 (which I missed) is the online registration session, so there’s no guarantee that there’ll be students in the classroom.

Aaah... educational enthusiasm...

Me? Not really much problem for me really. But what made me turn on my verbal expurgation was that I was a nervous wreck for the pass 24 hours. In addition to registering online also brings forth the exam results of August Semester 2007.

It’s the time of reckoning.

If you were a regular, you would remember my rants and curses over my thesis paper v1.0. What I probably didn’t mention was that I can’t register my major Multimedia courses without this paper. If I had failed it, I wouldn’t have anything to register since I’ve already done everything else.

Which would make January Semester 2008 a very, very empty semester, rendering an even bigger empty open future by sudden increase of free time. I wouldn’t be able to complete the last 20+ credit hours to graduation by end of this year.

Furthermore, if my parents realized that I suddenly have too much free time, they’ll check... they’ll know I’ve failed and would have to repeat again... they’ll know I’ve failed before...and then they’ll… they’ll... *gulp*

Put me into a religious class!
NOOOOOOOOOO!!

Okay, I might be over the top here. Religious class is more tedious than ego-threatening actually. As I’ve mentioned before in Kak Dilla’s New Home, I haven’t been diligent in reading the Al-Quran. Not to say I can’t read it, it’s just that I read it really, really badly.

Which in the eyes of the old-folks, it’s totally unacceptable since they’re going to die anytime soon and they’ll be questioned in the afterlife, under ‘Bad Parental Conscience’. Sheesh.

Luckily (again), I passed.

All subjects.

Just a ‘C’ in thesis paper v1.0 but...

AAAAAAAAAAAAACCCCCCCCCCCCKKKKKKKK!!

Please ignore my ‘ack’-ness. Since I’m writing this blog entry from the convenience of my school’s workstation, I cannot scream too loudly due to the increasing number of other students in here.

So please excuse me while I scream in cyberspace.

AAAAAAAAAAAAACCCCCCCCCCCCKKKKKKKK!!

I passed!

AAAAAAAAAAAAACCCCCCCCCCCCKKKKKKKK!!

Major courses has been registered!

AAAAAAAAAAAAACCCCCCCCCCCCKKKKKKKK!!

Signing in for thesis paper v2.0!

AAAAAAAAAAAAACCCCCCCCCCCCKKKKKKKK!!

15 credits hours!

AAAAA-, oh crap...

Tuesday, January 1, 2008

Boxing Day-Trippin’

Boxing Day also known world-wide and in Penang as ‘the day you give gifts to non-family members because you forgot to buy them gifts on Christmas’. Riding the flow of holiday spirit (and super-malls traffic) is Mak, suddenly out of the blue asking me and my brother, *Genius, if we’d like to watch the National Treasure: Book of Secrets movie.

Woah.
Mak? A movie?

Mak hadn’t been to a movie since... since... uh, that Jackie Chan’s big flop-office, Around the World in 80 Days. Since then, she’s been studiously sticking to StarMovies Astro channel and the Old-Ladies High Teas. Ooo, especially the latter.

Believe me, when a group of old ladies get together and drink tea, they turn pretty ‘high’. Maybe the tea got some weed that affects only menopausal women.

Back to the maternal unit field trip, the Just-Us-Three turned out pretty swell. The movie was great, reminded me of a half-finished Seven Wonders of the Modern World tour (White House, Mount Rushmore, Paris, England’s Buckingham Palace... dang Da Vinci Code for starting this tourism disease...).

Though Nicholas Cage isn’t getting any more handsome than the time his head was on fire, his on-screen woman had been reduced to status of ‘hot kisser’ (just not with him) and his failure to commit to relationship is apparently a genetic disorder (witness Mom n’ Pop’s 32-year-old ego battle).

And the nerd character is still a nerd, which just goes to show the mantra of all action movies must follow:
1. A hero.
2. A bad guy.
3. A high-tech computer nerd (stereotyped as a young, socially-awkward kid because there is no such thing as a senior-citizen or high society computer nerd) in which nobody respects and no girl will ever date and will likely die a virgin even though they are the back-bone of the team.
4. A really, really, REALLY cool vehicle that gets banged-up in one spectacular way or another.

C’mon, look back on it. The Italian Job, The Core, Ocean’s Trilogy movie, even Transformers... Well, I’m not giving a review here so my opinion doesn’t count.


There was nasi ayam for lunch. We ate that instead of generic fast-food because Mak needs to neutralize all that soda, popcorn and Twisties in her system.


Then later that day Mak has to go for her yearly medical check-up while I get to sit in the SahabatPPUM’s office and play MP3s on the office’s no-internet-connection PC. Their Windows Media Player’s playlist have an overload of Sudirman songs, god only knows why hospital aid volunteers are listening to a dead man...


Enter SahabatPPUM’s office. It’s only about as boring as its front door.



Heeeeey, it’s that souvenir my school gave to SahabatPPUM, ages and ages ago.


I’m working on their website but the secretary aka info-man in charge hadn’t been giving me the pictures and data goods recently. Hell, on the stuff I got, it looks like I’ll have to install Adobe Pagemaker to read *.pmd files.

Seeing that I can't open the files and thus copy the bulletins, which my SPPUM site an empty website, thus making my work look stupid. I may not care much what my Supervisor grades my project but this system is going to be public property, dammit. I can stand being a nerd but rather not an idiot nerd if you get my drift.

If you haven’t got my drift, it’s a commission to, oh gee, maybe secretly turn into a high-tech computer nerd in which nobody respects and no guy will ever date and will likely die a virgin even though they are the back-bone of the team.

Bring on the New Year for 2008.

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