MSN Messengar: Quickening@live.com

Wednesday, March 26, 2008

Games Review: Mystery Case Files, Madam Fate by Big Fish Games

Hehehehe, I can’t resist hidden objects games, can’t I?

Two reasons pertaining to yet another hidden objects genre game as a blog review is because firstly, I found that they really bring up blog traffic. Thanks to my 3 widgets (Feedjit, Nuffnang and MyBlogLog), the genre’s puzzles are some of the damn-est Help-Me-Google on the search count.

I get a hit on my game reviews at least twice a day. Got to love random strangers. They have a unique IP address for my Statcounter.

Well, let’s get started. Today’s blog entry is the review for the game I’ve cracked called Mystery Case Files: Madame Fate by one of the reigning lords of game developer and distributor, Big Fish Games.

The game, which we shall call MCFMF for short, is the fourth installment for an ever continuing tale of you, the player, solving literary messy cases on behalf of Merry Ol’ England.

From the previous MCF game, you left now-less-haunted-house of Ravenhearst to follow the call of help for Madame Fate’s, er, fate.


Mystery Case Files: Madam Fate



Yeah, sure-sure. Look, I only accept cash or credit card, not super-real-big-win-lottery numbers, okay?.


Madame Fate owns a crooked traveling carnival that looks to be on the brink of collapse but it’s her life, not her business, that’s bothering her to bother you. Her little shiny orb had just revealed that she’s going to die at the stroke of midnight!

Of course.

Well, some people just won’t die without a fight and fight sneakily she shall by using you to approach her suspects. As it turns out, from the mermaid to Fate’s fat son, all her employees are suspects to her foretold imminent death. Each has their own agenda to knock her lights out but it will be the All-Seeing Ball which will tell specifically the man with the smoking gun.


There are lots of fun rides in Fate’s carnival. Play at your own risk.



Your secret identity is safe, but you still have to play janitor.


Just like in every hidden objects game, you need to find various items, from as mundane as birds and bees to as bizarre as fixing up a few spots like turning on a green light or placing a feather in a hat.

That’s what made the MCF games so unique. Unlike other find-and-click-and-click-and-click-and-click-s’more techniques, this game requires you to complete a few non-repetitive tasks in other to get what the crystal ball is looking for.


You can also interrogate the members themselves too, but most as not as easy as this one.



Each carny member have their own agenda against Madame Fate.


Storyline:
Oh, I could have sand in my eyes and still see the ending coming in from a mile away. But MCFMF games wasn’t it! It was not until investigating the last two suspects that I was beginning to think Madame Fate’s fate correctly and thought, “Hey, that’s different.”

Still, it didn’t blow me away. Unlike The Vanishing Files, MCFMF’s storyline have no character development other than just watching TV-like of their midnight activities. However, like all previous MCF games, it all ends with a ‘To be continued...’

Gameplay:
Methinks, is the best form for this game. There are some really original puzzles never seen before, or a totally new upgrade from old puzzles. I liked best was the Medicine Man and the Tattooed Man puzzles. They’re all quite challenging and I had to confess nooby-ness and surf for walkthroughs. *hehehe!*

There are also other little bits and pieces in the game that have no function in solving or aiding puzzle completion but they’re quite fun to click and see animated.

Visuals:
It’s not as pretty as the Spirit of Wandering game or the Mystery in London game, but unlike some few others, MCFMF really do hide their stuff instead of just chucking photo cut-outs in colour coordinated sections.

Nothing special actually, only that it’s one of the really hardest games to find the stated objects. Not remarkable but pretty nice. It’s the puzzles gameplay that are much more impressive, thank you.

Music and Sound Effects:
Often overlooked, Big Fish Games made this flaw as usual. I did like some of the special sound effects like that crazy laughter when you click certain characters during the puzzles, but overall, it didn’t affect me as a player and mostly I just turn it off.


See into the All-Seeing Ball... to fine more damn puzzles!



By solving the Ball’s riddles, you get to see the suspect’s final performance.


Duly recommend this game for all hidden object games out there. Just make sure you have a weekend to spare as because this is a timed game and you probably won’t be able to leave your PC or you might miss something! *hahaha!*

I’m definitely looking forward to the next MCF in the series but I think I can wait, no problem.

PS: A complete, step-by-step walkthrough for this game can be found at Gamezebo.com’s Tips and Tricks..

Downloads for this game can be found at Reflexive Arcade. If you want the cracked version, ask me nicely.

More Weeds...

Add to Technorati Favorites Blogroll.net Bloggapedia, Blog Directory - Find It! Blog Flux Directory blog directory Blog Directory & Search engine Show off your blog Blogarama - The Blog Directory BlogGod Webloogle Blog Directory Blogging Fusion Blog Directory All Malaysian Bloggers Project